
Usually, Google will redirect you to a thread in the Hyperspin forums, but sometimes it may find hits in other forums where people have discussed your issue. Just type out your problem in Google and maybe add 'Hyperspin' to the search, e.g "emulator won't launch Hyperspin", and in most cases you will immediately have your answer. Rule Number 2: Google is your first stop. As a result, when you have a problem, you should consider rule number two. Unless the problem you are experiencing is a genuine bug in the program, your problem has probably already been discussed and solved on the Hyperspin forum.
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You may opt out of becoming a member and you will still have access to most of the official media and databases, however you will have to find and download the files individually between these two sites. In order to get access to Hypersync, you need to have a Platinum Membership at .Ĭlick here to learn more about becoming a supporting member of Hyperspin.Ĭlick here to learn more about becoming a supporting member of Emumovies. Everything official is at your fingertips. There is no data limit on what you can download through Hypersync. However, Hypersync will save you a lot of time and many headaches, and the end product will be well worth the money. It should be noted that donations to both sites are just that, donations, and not required to get Hyperspin running. F ull-featured Hypersync is only available to people who have subscribed to both and (for videos). Hypersync is an official Hyperspin program that allows you to sync official media and databases with the push of a button. e.g Whydidthissequalsucksobad (USA) or UnbeatableRPG (Japan).
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You are free to generate databases using any naming convention you want, but it is recommended that you instead change your game names to reflect the No Intro naming convention. Again, you want to have access to both:Ī Final Note on Databases: Official Hyperspin Databases use a specific naming convention for games called No Intro.

Like Media, there are official Hyperspin databases, and a myriad of user generated unofficial databases. The list of systems on your main Hyperspin wheel is also an XML database. An XML file can contain a list of games, a list of of genres, favorites etc. Hyperspin Databases are XML files that essentially let Hyperspin read lists. The developers of Hyperspin have set standards for media to be labeled as "official" or "unofficial". There really is no end to it, and more content is added every day - you can even add your own! Hyperspin also has partner websites like that generate media content. Hyperspin Media includes all the sounds, pictures, and videos, (and much more) that make Hyperspin such an amazing front end. Hyperspin Media is extensive, user generated, and can be somewhat scattered.
